The Voices
Let's start with the voices. No, writers are not schizophrenic people who belong in strait-jackets.
...Probably |
If bread could talk it would have his sweet, honey-and-oats voice. |
Character: No, stop right there. I wouldn't do that.
Writer: What? No, you have to do this, For the plot's sake.
Character: I won't. I'm not that kind of person. Make someone else do it.
Writer: But you have to! Without it I've got a gaping hole in the story!
Character: Yes, but it wouldn't be me.
Writer: Ugh! Fine! I'll fix it.
Character: Thank you.
Writer: Jerk.
At the same time, this can also explain how, in more poorly-written stories, all the character's dialogue sounds the same. In the writer's head, they all have different voices. Sometimes you have to stand back, remove the voice from the dialogue, and see if you can still tell one character apart from another.
You Ruin Plots in Other Stories for Yourself
Chekhov's Guns, Red Herrings, Plot Holes, things of This caliber are always running through my head.
It really ruins things.
Since becoming a writer I've been able to not only spot Chekhov's Guns, but also when they will be employed. I can't turn my brain off, no matter how hard I try. As a writer your Suspension of Disbelief is not only shot, but dead and gathering flies. You hyper-analyze movies, books, everything. Take it apart, figure out how it works, and then when you try to put it back together so that the magic can work again, it doesn't. (Which is basically summed up by this comic.)
I tried looking up an image to represent Chekhov's Gun, but the results were weird. so here's a picture of some Fennec Foxes. |
Still, I have to admit that I don't always see something coming. So that when it does, it always gets me in a big way. That, combined with being a writer, definitely makes ruining stuff for me worth it.
You Run with Every Stupid Little Idea
I'm sitting on a toilet.
A toilet that only a rich, successful novelist can afford. |
I'm eating at a restaurant.
Bam, the incarnation of Death sits down at my table and tells me I have a week to live. He's actually kind of cute.
I'm cooking dinner.
Bam, someone breaks into my house and my immaterial lifestyle, combined with my apathetic attitude toward life at the sight of his gun, causes the housebreaker to stop and think about what he's doing. He's actually kind of cute.
Every little thought that runs though my head is like a little piece of snow that rolls down a mountain, gathering more as it goes and, before I know it, I've got at least a ten-thousand word story in my head. Sometimes they get discarded, sometimes they keep nagging at me until I pause at the story I was working on to crank a first draft of this one out so that it will finally leave me alone or, at least, stop nagging me as badly.
Everything has Inspiration
Much like the previous statement, everywhere can give you an idea. Not just places, either. I think the first sprouting thoughts of Dusted came from the grocery store line. I had sort of let my eyes glaze over and was listening to the sounds of the checkstands. They'd recently updated some of the machines, but the problem was that now all the boop! sounds had varying tones. It sounded like a game of Pong. Who thinks of videogames? Kids. I looked around and someone was buying bean dip and a couple of other items.
What if...
What if there were kids, buying bean dip, and one of them was thinking about how all the busy register noises sounded like a game of Pong?
It eventually coalesced into a story about an underground rebel group that formed after videogames were banned (and actually was going to play out a lot like Cory Doctorow's Little Brother.) I never got a single word into the story, but it does surface in my brain from time to time. Anyway, the point is: I got an entire story started from the noises of an item being dragged across a scanner at a grocery store.
STOP GIVING ME INSPIRATION! |
So maybe that strait-jacket idea isn't too far off.
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